#pragma once

#include "Menu.h"

#include <string>

class EndLeagueMenu : public Menu
{
public:
	EndLeagueMenu(MenuManager* const i_menuManager);
	
	void Draw() const;
	bool Input(const std::string& i_input);
	void OnExit();

	void SetMessage(const std::string& i_message);

private:
	std::string	m_message;

	void ClearMessage();
};

inline void EndLeagueMenu::SetMessage(const std::string& i_message)
{
	m_message = i_message;
}

inline void EndLeagueMenu::ClearMessage()
{
	m_message.clear();
}
